EXPLORATION OF RELATIONSHIPS IN COMMUNITY
Creating indie social experiences, one story game at a time
GAME PORTFOLIO
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DESIGN PATTERNS
Randomizers: Dice, diceless, tokens, roll / pick-lists, playing cards, tarot
Themes: Community, relationships, drama, feelings, identity, loss, price, mythology, immortality, exploration, world-building
BLOG ARTICLES
Monarchy Games at a Long Con
Background: The convention was a weekend-long one, MinnLoCo, in which we all played in the same group for the duration. There was a Blad
Plans for MinnLoCo 2019
In just a few days, I and my partner will be traveling to MN. For me, it’s to attend MinnLoCo (Minnesota Long Con). For her, it
Putting the Pieces Together
As time permits, I’m pulling together my content for the two games I’m bringing with me to Metatopia: Dark Well and Vigilanc
Chop, Chop!
I find that cutting content and ideas are always the most difficult to do as a designer. Part of my struggle with cutting is that I̵