Monarchy Games at a Long Con
Background: The convention was a weekend-long one, MinnLoCo, in which we all played in the same group for the duration. There was a Blades in the Dark game, an orcs DramaSystem game, a Dread-themed one, a SCUP one, a Fall of Magic one, and I think another with a variety of games, and there was [&hel
Plans for MinnLoCo 2019
In just a few days, I and my partner will be traveling to MN. For me, it’s to attend MinnLoCo (Minnesota Long Con). For her, it’s to be a tourist. I think we’re both excited in an understated way. It will be nice to get away from things here. And I usually get recharged after [&hel
Putting the Pieces Together
As time permits, I’m pulling together my content for the two games I’m bringing with me to Metatopia: Dark Well and Vigilance. Along with that comes the return to inspiration sources applied with some recent studies on writing: Steering the Craft, by Ursula K. Le Guin. I especially enjoy
Chop, Chop!
I find that cutting content and ideas are always the most difficult to do as a designer. Part of my struggle with cutting is that I’m never 100% certain I’ve made the best decision at that moment. Sometimes I have to live with the decision for a while and try to test the revised version.